AI Insights · Timothy · July 2021
Top 5 Apple Arcade Games on iOS in Sweden Q2 2021
In Q2 2021, the top Apple Arcade games on iOS in Sweden showed diverse trends in downloads, revenue, and active users. Sensor Tower provides detailed insights into their performance.
In the second quarter of 2021, the top Apple Arcade games on iOS in Sweden exhibited varied performance metrics, as reported by Sensor Tower. Here’s a closer look at the weekly trends in downloads, revenue, and active users for the top five games: Snake.io - Fun Online Snake, Chess - Play & Learn, Temple Run, Sonic Dash: Fun Endless Runner, and Fruit Ninja®.
Snake.io - Fun Online Snake from Kooapps saw its weekly revenue fluctuate, peaking at around $90 in the last week of April, while the lowest revenue was recorded in early June at approximately $32. Weekly downloads showed a peak of 3K in the first week of April and a low of around 1.7K in late May. The active users started at 16.5K at the beginning of the quarter, experiencing a slight decline to 14.3K by the end of June.
Chess - Play & Learn from Chess.com maintained a strong weekly revenue, peaking at about $3.8K in early May, though it dropped to around $1.9K in mid-June. Downloads were highest at the end of March with over 2.1K, but saw a decrease to just over 1K by the end of June. The active user count started at 22.5K and saw a gradual decrease to just under 19.3K by the end of the quarter.
Temple Run by Imangi Studios, LLC had a more modest revenue performance, with a peak of $70 in late April and a low of $10 at the end of May. Downloads were highest in the last week of May at 2.1K, but dropped to around 788 by the end of June. Active users saw a peak of 8.7K at the end of May, followed by a decline to 5.3K by the end of June.
Sonic Dash: Fun Endless Runner by SEGA experienced its highest revenue in the last week of June at $163, while the lowest was $22 at the end of March. Downloads peaked at over 2.6K in mid-May, but dropped to around 514 in early June. The active user base saw a high of 31.9K in mid-May, decreasing to 26.7K by the end of June.
Fruit Ninja® from Halfbrick Studios had varying revenue, with a peak of $36 in late May and a low of $1 in early May. Downloads saw a significant peak of 1.5K at the end of May, while the lowest was around 567 in early April. Active users increased from 19.4K at the end of March to a peak of 32.1K in the last week of May, then slightly decreased to 29.3K by the end of June.
These insights reflect the dynamic nature of game performance on Apple Arcade in Sweden during Q2 2021. For more detailed data and insights, visit Sensor Tower.